Log in

I forgot my password


Display results as :

Rechercher Advanced Search

Latest topics
» Gummies and Yummies
Yesterday at 6:55 pm by Narrator

» History classroom
Thu Dec 14, 2017 3:37 pm by zerowing21

» The Courtyard
Tue Dec 12, 2017 12:51 pm by zerowing21

» Simulation Room
Sun Dec 10, 2017 9:45 am by Krystal

» Lake Telfer
Sat Dec 09, 2017 10:11 pm by Nijaki

» Gardenia Mall
Fri Dec 08, 2017 5:07 pm by Stella

» Magical Nature Arts and Supplies
Fri Dec 08, 2017 4:59 pm by Flora

» Dorm Gemini
Thu Nov 30, 2017 1:15 am by TaiyoTsuki

» Nurse's Office
Wed Nov 29, 2017 1:53 pm by Knut

Top posting users this month

Combat Time and Combat Post Progression

View previous topic View next topic Go down

Combat Time and Combat Post Progression

Post by zerowing21 on Sun Oct 23, 2016 3:16 pm

So to prevent issues with time in combat situations and make it easier for everyone, each post is 10 seconds worth of time. This is to make it easier for when spell effects end on others. This also means that each person involved posts once, before the first person posts or a narration post is conducted. I will give you an example

You have 3 people in combat, Person 1 posts, then person 2 and 3. After this, person one posts or a narration is done.

The wrong way to do it is, having Perosn 1 post, then person 3, then person 2, then person 3 again.

(credit to Hyfnae for helping bring this up)

Posts : 811
Join date : 2016-09-10

View user profile http://winxclubrpingforum.forumotion.com

Back to top Go down

View previous topic View next topic Back to top

- Similar topics

Permissions in this forum:
You cannot reply to topics in this forum